söndag 21 maj 2017

Fur lighting

Today we worked a little bit on the lighting of the fur. This wasn't very hard. We just moved the code that we already had so that it affects the fur rather than the skin under the fur.


We have noticed that the fur that looks good close up doesn't look very interesting from a distance. You don't really get the cartoonish furry effect that we were hoping for. Thankfully there are some parameters that can be changed to make this better.

Here we have thin strands with a high density of hairs (like in the previous posts):
If we make the hairs thicker and more sparse the pig looks furrier from a distance, but it looks pretty horrible close up.
Hopefully this will get a little bit better when we add fins as well.

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